Explore
Seven galaxies joined by wormholes: an ocean world settled by a lost colony fleet, dying red suns, crystal nebulae, a fallen empire, living forests, and the last stars before the dark. Earn your way into each region.
Single-player · macOS
The inner worlds are tightening their grip, raider clans own the nebulae, and the trading houses will sell anything to anyone. You start with a battered shuttle, 3,000 credits and one pulse laser. Where you go from there is up to you.
What you do out here
Top-down flight and combat: dodge fire, lead your shots, dock at stations, and jump from star to star. Between jumps, run a business, a fleet, or a war.
Seven galaxies joined by wormholes: an ocean world settled by a lost colony fleet, dying red suns, crystal nebulae, a fallen empire, living forests, and the last stars before the dark. Earn your way into each region.
Hundreds of spaceports with living markets. The Trade Computer ranks routes by profit after fuel and plots the course. Haul contracts, take back-room jobs, and carry each galaxy's rare goods to the ones that have never seen them.
Pulse cannons, railguns, tracking turret beams, rippling torpedo salvos and disruptors that stun ships so you can board them. Shields, mounts and hulls with real tradeoffs.
From the Wren shuttle to carriers and dreadnoughts. Disable and capture enemy ships, or send an escort to board them for you. Carriers launch fighter wings when trouble arrives.
Thirty factions with their own story missions. Patrols scan your cargo, pirates demand tribute, and the wrong friends close doors. Found colonies and stations and build them into ports of your own.
Five difficulty levels, plus Ironman with one save and permanent death. Keyboard, mouse or game controller, with fully remappable keys.
From the game
No strings
Earn your way there. Coming soon to the Mac App Store.
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